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Final Fantasy XIII (PS3) | 
| From: Square Enix Category: Video Games
List Price: £49.99 Buy Used: £17.34 as of 1/8/2010 02:17 BST details You Save: £32.65 (65%)
New (18) Used (21) Collectible (4) from £17.34
Seller: blackpool33 Rating: 129 reviews Sales Rank: 259
Platform: PlayStation 3 Genre: role-playing-games Rating: Suitable for 15 years and over ESRB: Everyone Media: Video Game Edition: Normal Age: 11 - 18 years Operating System: Playstation 3 Shipping Weight (lbs): 0.3 Dimensions (in): 6.8 x 5.3 x 0.6
MPN: PS3FINALFANTASYXIII EAN: 5060121820821 ASIN: B000FN5EYE
Release Date: March 9, 2010 Availability: Usually dispatched within 1-2 business days
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Product Description
- Newest installment of Final Fantasy features futuristic civilization illuminated by the Light of the Crystal
- Features the latest in cutting-edge technology
- Provides tangible, intuitive controls
- Delivers seamless transitions between real-time gameplay and stunning in-game cinematics
- Developed by Square Enix
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| Customer Reviews:
Showing reviews 1-5 of 129
Does not a hold a candle to other final fantasy stories. July 31, 2010 Alecjh I was so excited when this was released; I had it on pre-order for what seemed like an eternity!!!
I am HUGE final fantasy fan and have religiously bought and enjoyed every one of the series from FF7.
However, what for me was lacking in this instalment is simply....where is the story now Square Enix!?
What has always drawn me to the FF franchise has always been about the storyline, 7 was truly wonderful, 8 just as good, 9 meh and 10 was pretty, but lacked the openess and freedom you got with all the PS1 instalments, and in my opinion was squaresofts descent into madness. And with 12 and 13 Square Enix have destroyed my love of these games......although I must admit the battle system has been improved in this latest instalment.
The game play and the fact that the series gets a bit "SHINYER" with each instalment is negligible with me its always been about the story's, and I am not going to re-invent the wheel as most people have covered all the pros and cons in other reviews. But to sum up, the story is naff the characters are naff, it's no longer an RPG (and square enix seem pleased about this) just get into the tube at the beginning and work your way through the tube until you finish. You do get a brief respite halfway through but, hey who cares just play FF12 again to see what it's like.
What annoyed me most of all however is the fact Square Enix have completely abandoned what made this once grand series spectacular and enjoyable, and don't seem to even care. Sorry Square but as you don't care anymore neither do I, so customer lost to the franchise I am afraid.
To sum up, if you want a linear platform game, go for this, if you are in need of a GOOD RPG, then look at Dragon Age Origins......
Square Enix needs to take a look at older Final Fantasy's July 26, 2010 C. Anderson (Scotland) I love the Final Fantasy series. Final Fantasy 7,8 and 10 have consumed WAY too much of my time, but that was because they are excellent games, even 9 and 10-2 were great games. However...
Why have they got rid of the much loved Materia system from 7?
Why have they gone super-futuristic?
Why do you spend the first hour and a half of this game running through corridors, fighting stuff, not having a clue as to what is going on?
Why have battles become cack?
Why has magic got almost no place in the game anymore?
Why can I win this game by attacking and using potions? this is ridiculously boring and easy.
Why is there an option that lets me fighters fight by themselves?
Why do I repeatedly run,fight,run,fight,watch cut scene,fight,run,fight,save?
Why is there no exploration like there is in others?
Why is there a massive lack in extras by comparison to 7,8,etc?
Why are the different factions called L'cie, Fal'cie,Pulse L'cie,etc. This takes ages to figure out who is who!
On the positive it looks great when it wants to.
I don't understand how a company with so many great previous titles can make this game. What they need to do is take all the best features from their previous titles and put them into a game. What they have done here is get rid of them, like all of them - hence the massive price slash.
The game overall as a game is ok, but don't expect a classic game that you'll spend a month playing.
Not the best.....but not at all bad! July 24, 2010 L. R. Barnes After so many entries in the series is it very hard not to compare a Final Fantasy game to earlier games.
Personally I fell in love with the series in the PS1 era, so for me VII, VIII & IX serve as my benchmarks, for me these are 5 star games.
Final Fantasy XIII has a very good story although I would imagine it is hard to keep track of if you do not read the datalog story updates along the way.
I was also impressed by the cast of main characters, they are a very likeable bunch and are quite interesting. The downside being it is the non playable characters that are sorely lacking, those that we do have are forgettable. The game also lacks a great villain (need I mention Sephiroth?), the main villain is just, well, plain boring and uninspired.
Gameplay itself is like many before me have said, just too linear. You could probably play the game by just looking at the small map in the corner of the screen, however the section on Gran Pulse is a welcome relief and the only free roaming part of the game, and there are lots of missions to complete, this section is available to continue after the main game is over, just like Grand Theft Auto 4, however this makes little sense as 2 of the characters who die at the end of the story are still in the main party.
The battle system is excellent, fast paced, smart and above all fun, the job system and paradigm shifting are brilliant.
The graphics as well are absolutely stunning, I would go as far as to say beautiful, an absolute treat for the eyes.
I belive the music in an FF game really makes a big difference to the whole experience, and this game has a reasonably good score. Apart of course from that horrible song at the end.
In summary this is an excellent game, it just lacks a bit of freedom, and that Epic touch.
FF: Frequently Futile July 23, 2010 Rosh the experience is styled around simplicity, where character depth, locations, and general gameplay is very limited
the characters fail to captivate......reviving old rpg stereotypes such as Snow who portrays te groups naiive motivator convinced their dilema can almost be shrugged off and consistenly trying to liven up the atmosphere with his cheery facade
locations!!!! gran pulse is the only place to explore though the dimensions appear titanic there is very little to actually see....it just takes forever to traverse even with chocobos
the game mechanics revolve aroun the paradigm system which while engaging still requires very little maintainance or strategic thinking....ff9 had so much variety it was overwhelming which at times irritated me....giving me too much choice....this game gives me almost none at all.....battles aren't difficult strateically only really just tedious
stunning, though expected, graphics but gameplay is relativily lacklustre.
A bland, repetitive game with good presentation July 22, 2010 ProM This 13th episode delivers, right from the start, incredible production values in the form of costume, weapon and vehicle design, well orchestrated musics, and graphically polished cinematics and menus. Simple tutorials introduce the new combat system to the player step by step, making the game easy to learn for the least experienced gamers, and without being an annoyance to the most experienced.
The innovative combat system makes battles much more dynamic and interesting in general : even though it's still turn based, it feels like real time because there is nearly always something going on and characters change formations by themselves during combat. An interesting mechanic called "Paradigms" allow you to change your character's role during a combat, which you will find yourself doing a lot for more efficiency. This, coupled with the new "chain" system, which encourages you to focus on one enemy at a time with the right types of attacks, makes battles that are fun to figure out, play and watch. You can also customize each character by upgrading any of their 6 available roles (healer, guardian, physical attacker, magical attacker, enhancer, crippler).
Good, but what about the story, the narration, the feel and atmosphere of the game, which is the most important element of a role playing / adventure game that Final Fantasy games are ?
Unfortunately, this game is a real failure in this department. Right from the start, cut scenes feel like they're out from a bad action/drama movie, using and reusing the most ridiculous clichés. Most of the characters lack an interesting personality, background and motive for their actions. The English voice acting is insufficient, and the dialogs dumb. Even the musics, that Final Fantasy fans have come to expect a lot from, fail to create fascinating atmospheres like some of the previous games did.
What doesn't help is that outside of combat, the game has little to offer in terms of gameplay. Here is what you will do and keep doing when playing Final Fantasy XIII : you will walk down a linear, repetitive path blocked by enemies. From time to time, you will find a bonus item in a futurist-looking chest hidden on the side. Every few fights is followed by a cutscene. And that's it. Once you've reached the end of the path, you'll just find a different path with new looks and some new enemies, but it will always be as linear, with the same chests, the same repetitiveness and inability to do anything but fight your way to the destination. Where are the previous games adventure moments, where you could explore a city to find something out, or even just interactive story telling moments where you would hang out with other characters somewhere and choose who you want to talk to ? Where are the beautifully crafted environments that were so much more than a repetitive path to a destination ?
I found myself keep playing anyway because I still enjoyed the battles and the general presentation quality, even though that one gets worse and worse as you progress through the game. But eventually, it becomes obvious Square Enix made it so you have to play a lot of battles, and made them as long as possible, to give the game a longer play time and hide it's shallowness. After you realize even the story barely develops at all through the whole game, you're left wondering why they would possibly make this much, much worse game than Final Fantasy VII or VI despite all the modern technological assets to make a game look and feel great.
Showing reviews 1-5 of 129
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